This website hosts the Subversion source code repository for the Homeworld SDL project.
HistoryHomeworld is a real-time strategy computer game, set and played in a 3D space environment. Developed by Relic Entertainment, it was released for the PC in 1998 to worldwide acclaim, winning multiple awards for its novel gameplay and strong single-player story. Relic Entertainment later released the source code to the public under licence.
The Homeworld SDL project was formed to enhance the released source code, primarily in order to make the game run on other computer platforms. Support for other platforms was aided by the use of Simple DirectMedia Layer (SDL), a third-party software library designed to make cross-platform applications which use video/sound easier to write and manage. Hence the project name of "Homeworld SDL". Currently Homeworld SDL supports Linux, Mac OS X and Windows.
GamersFor non-programmers, pre-packaged playable versions of the game are available:
ProgrammersThe source code for the Homeworld SDL project is maintained with Subversion. In order to check out the code you need to:
NB: Please send your request from a non-comcast email address. Every email I have sent to @comcast.net has been bounced as spam.
CommunicationsBugs in Homeworld SDL are being tracked with Mantis; see Mantis@Homesource.
Discussion of the Homeworld SDL source code (and indeed the Homeworld source code in general) can be done at the Homesource forums provided courtesy of Homesource.
RelicNews Forums also has a dedicated set of Homeworld development forums, although topics tend to be related to the creation of modifications (mods).